/*****************************************************************************
 * 
 * Copyright (c) 2008-2010, CoreCodec, Inc.
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *     * Redistributions of source code must retain the above copyright
 *       notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above copyright
 *       notice, this list of conditions and the following disclaimer in the
 *       documentation and/or other materials provided with the distribution.
 *     * Neither the name of CoreCodec, Inc. nor the
 *       names of its contributors may be used to endorse or promote products
 *       derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY CoreCodec, Inc. ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL CoreCodec, Inc. BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 *
 ****************************************************************************/

#ifndef __BUFFER_H
#define __BUFFER_H

typedef struct buffer
{
	uint8_t* Begin;
	uint8_t* Write;
	uint8_t* Read;
	uint8_t* End;

} buffer;

NODE_DLL void BufferClear(buffer*);
NODE_DLL void BufferDrop(buffer*);
NODE_DLL bool_t BufferAlloc(buffer* p, size_t Size, size_t Align);
NODE_DLL uint8_t* BufferWrite(buffer*, const void* Ptr, size_t Length, size_t Align);
NODE_DLL const uint8_t* BufferRead(buffer*, size_t Length);
NODE_DLL void BufferPack(buffer*, size_t Readed);

#endif
